//
//  GameCharacter.h
//  GameProject
//
//  Created by Blair Trusler on 25/10/2011.
//  Copyright (c) 2011 Blair Trusler. All rights reserved.
//

#import "GameHeader.h"
@interface GameCharacter : GameObject{
    int charHealth;
    CharacterStates characterState;
}

-(int)getWeaponDamage;

@property(readwrite) int charHealth;
@property (readwrite) CharacterStates characterState; 

@end
